🔗 Share this article Tetris Couldn't Triumph at The Game Awards — Another Award Type Could Fix That Whenever a significant honors show approaches, you'll find an outcry for introducing fresh award types to acknowledge underappreciated efforts and delight the spirits of followers dedicated to specific genres. Another commentator previously argued advocating for terror-themed awards. It would be amazing. Equally deserving are tabletop games, representing a dedicated supporter's campaign. But they will have to forgive me when I prioritize since similar to single-minded supporters, I have a cast-iron argument supporting my request is the most urgent and significant. The demand is this: There should be a classification for brain-teasing titles. Organizing Gaming Categories Organizing artistic expressions isn't exact; it remains highly personal, and it will always start arguments and end in fuzzy definitions. There’s a reason cinema institutions avoid this approach. But it is an essential concession in the world of video games, which are so diverse they hardly constitute one unified medium. To recognize the complete range of interactive entertainment excellence to receive acknowledgment, while allowing diverse titles to compete fairly, classification by type becomes crucial. Existing Game Classification System The major gaming awards presently include award types recognizing Action-oriented games, Adventure-action titles, Role-Playing, Combat games, Sim/Strategy, plus athletic and racing experiences. Between them, these six categories effectively encompass a lot of ground, allowing placement accommodating various experiences. Different situation exists for brain-teasing titles. No suitable classification appears for their placement. Consider three of this year’s best games, showing diverse approaches: structural challenges of one title, fast-paced pattern recognition from another release, thought-provoking social scenarios from additional release. What category would fit them between these six categories? Nowhere, that’s where. The Representation Problem There are dozens outstanding logic titles published annually without proper recognition in entertainment awards, except when they manage to fit classification types such as Handheld titles, Virtual reality experiences, or the extremely competitive independent game categories. An iconic brain-teaser received no recognition completely that year Another creative title received no nominations during that ceremony Popular arranging title got ignored in 2021 Only a few brain-teasers barely qualified for independent or mobile categories Value of Brain-Teasers Frequently they represent modest productions, however the design of the puzzle game is of massive significance. Well-known matching games stand as most popular titles worldwide and have been for many years. The famous puzzle experience competes with popular creative games for the title of best-selling game of all time; it additionally competes for top gaming experience. Logic titles represent cornerstones to the art of video games, and they are in conversation across multiple categories. The Solution and Justification Brain-teasers wouldn't encounter that issue. One could readily select a field of five with fascinating, diverse, deserving games annually without trouble — or rather, with difficulty, since numerous excellent numerous deserving experiences. And to reiterate, these represent titles lacking appropriate categories at major gaming awards. Logic title developers operate at the challenging frontier interactive creation, creating some of most fundamental forms of gaming itself. Similar to film action specialists, they warrant appreciation. Don't make them wait 35 years.